Sunday, September 13, 2009
Saturday, August 1, 2009
old news (Salamander)

I rarely bother to put the date on my sketches, but on the other side of the sheet of paper I drew this on there is a strange 'END TEST' printout with a date in the middle of December 1997.
As stated in my last post here, one of the vehicle configurations I used to sketch in the mid-90s was the extreme-cab-forward pickup -- yes, before the Chip Foose-designed Deora II was released as a Hot Wheels model...
The main variation was quite large, and at some point it occurred to me that it was sort of like a boat for the land -- so, no surprise that I developed an amphibious version.
...But you ask, "Does this mean the Deora III is meant to be amphibious?"
In a word, no. However one could be configured in a very boat-like manner for land-based activities similar to what you might do on water...
And, why convert a land vehicle into an amphibious one? Better to design a vehicle from the start as amphibious, yes?
So, I could very well be sketching a new version of the Salamander soon -- larger than Deora III and with round wheel openings (into which the wheels will retract during offshore operation). It will be more of a boat with wheels than an amphibious truck...
filsmyth
01August2009
Friday, July 17, 2009
Deora III or Salamander?

Check this page: http://onlineredlineguide.com/OtherRedlines_Deora.html
For about a decade beginning in the mid-Sixties, with roots going back to the mid-to-late Fifties, 'forward control' played a significant part in American automotive design. With the advent of the Deora show truck, a few customizers went wild...
Ah, but then the issue of passive safety won over, and American automotive design went to shit in general, and forward-control went by the wayside...
Do I have to repeat myself? If more of us were operating vehicles from ahead of the front axle, it would be more about active safety, as in making damn sure you don't run into anyone or anything else...
Well, brace yourselves. Are you ready for a throwback / flash-forward?








Raw? Absolutely.
'Salamander' is a name I came up with in the 1990s for a similar vehicle that happened to be amphibious.
I have no affiliation with the Chrysler Corporation or with Mattel (Hot Wheels), so if my concept is to be called 'Deora III' it will have to remain fictional and/or be endorsed -- or, built after the Transition, none of that will matter.
Right?
filsmyth
17July2009
Wednesday, July 15, 2009
this just in -- Deora III
Both of these sketches were done after midnight, so these are being posted much more quickly than anything seen here before...

Maybe you've heard of the Deora, a show truck based on a Dodge A-100, which made its debut in 1966. Maybe you've also heard of the Deora II, a Hot Wheels model that was later built as a full-sized, semi-functional concept vehicle...
Well, the other morning I was musing about what I eventually realized should be called the Deora III -- and it was only later that day that I remembered, while writing about it in an e-mail to a friend, that one of the vehicle forms I was fond of sketching in the 1990s was the 'extreme forward control pickup'.
Tonight I finally did a couple of rough sketches. My scanner apparently isn't compatible with my current operating system, so I used the same little pink camera that has served me well for stills and video of my carvings.

These images are as raw as you can get [Can you tell they were lit with a 40-watt bulb?]. I almost want to do another sketch right now, but...
Anyway what I have in mind is somewhere in between the two in proportion, and there are many details to be worked out -- and some things I have in my head that just don't show up in these quick sketches.
Powertrain? As with all other Tellurian Motors offerings, the Deora III is a 'free energy' electric. Mechanically and structurally, it's a variation on BRUTRUCK. Please reference earlier posts for details.
In the sketches there is the barest hint of my intention to incorporate sideways-chevron-shaped 'bumperettes' at each corner. You may be able to imagine head- and taillight arrangements very similar to others in the family, but inverted.
Seating in the cab is for two and two only, in bucket seats just far enough apart to squeeze between -- there is a disappearing 'midgate' at the back of the cab for access to the bed, flanked by glass 'flying buttresses'.
Back in the 90s, when I sketched similar (but curvy) trucks, the concept was that they could be used much like small pleasure boats, but on land. The Deora III features hidden benches in the bedsides, that can be folded out flat for sleeping, sunbathing, or...
Could this truck be amphibious? Maybe.
The original Deora was nuts. It wasn't practical, but it was cool. The Deora II wasn't designed to be more than a toy. The Deora III (if I may call it that) at least has side-opening doors...
Stay tuned (and yes, it's going in the novel).
filsmyth
15July2009
Posted by Phil's Mythos at 5:16 AM
Links to this post Labels: automotive design, electric vehicles, free energy
Monday, July 6, 2009
Estate, et cetera

Have I really not posted here since March?

The images above are supposed to have a transparent background, like some others seen on this blog. Maybe the fault is with Blogger, and maybe it's an issue unique to the Linux version of Firefox... It's annoying, but not the end of the world.
If you have been following along you can probably tell that the Estate is simply a wagon version of the Time Further Out sedan. These images were produced in April. I guess I've been busy with other things since then.
The Estate has a slightly higher roof than the TFO, and an elongated rear. It features seating for up to 8...
Each Tellurian Motors vehicle is built to spec, so it's up to the buyer to choose a swing-out or disappearing tailgate for his or her Estate. If you choose to include the rear-facing 'wayback' seats, bear in mind that the disappearing tailgate will seriously encroach on footroom while open, less so when closed.
...And now to the 'et cetera' portion...
Yes each Tellurian Motors vehicle is 'built to spec'. What this means is that beyond the production of prototypes as examples, all we can do is suggest options. Within reason, you can pretty much get what you want.
'Within reason'? There are things that go beyond the pale. It's an issue of taste, so we will gently refuse certain requests. If you want something that compromises the aesthetic value of any given Tellurian Motors design, you will either be talked down or influenced to look elsewhere.
Of course when Tellurian Motors vehicles will be built, it will be the beginning of a time when anyone can have anything, anything at all. Anyone is free to have a vehicle inspired by any one of our offerings built according to his or her own taste -- just please don't try to call it a Tellurian.
At Tellurian Motors we may or may not be using robotics wherever possible.
What?
I look at my designs and am quite certain that all of them can be built without the use of robotics -- and yet I've incorporated Tellurian Motors into the novel Virtual Dreamer, in which the main character has inherited his father's businesses, including 'Parkersburg Robot'.
Previously I've stated that Tellurian Motors will require no 'tooling' beyond frame jigs for each model -- but recently I've realized that a jig can be adaptable, even robotically so. One jig can be reconfigured as needed, and there is no reason the task can't be handled by robots.
Here I have to make the case for anthropomorphic robots, otherwise known as 'androids'. A robot built in the size and shape of a person will theoretically be able to perform the same tasks as an actual person, including the use of tools. Such a robot would be able to perform many more tasks than one built for a specific function. While task-specific robots are useful in mass-production, at Tellurian Motors we build vehicles one at a time, to spec. We may use a robotic welder, for instance, but that's a device that normally calls for human interaction...
It is quite possible that something as complex as a Tellurian Motors vehicle could be built from start to finish with no human involvement save the request and approval, up to and including delivery in the customer's driveway.
This is what we can expect from robotics.
More 'et cetera'? I have a design in my head for a van that will look very much the same from the rear as it does from the front. I have sketches, but no digital images to share at this writing.
Also I've been revisiting 'TMT' in my mind. The sketch posted here previously portrays a vehicle similar to an El Camino, Ranchero, or Australian 'ute'. While I like the simplicity and palandromicy of the designation 'TMT' (Tellurian Motors Truck), I've been considering the name 'Utruck'... Fine, I'll discard that.
My most recent thought about the TMT is that it should feature the option of rear-facing seats in the bed similar to what Subaru once featured in the BRAT...
Remember EXOVAN? I've been rethinking that as well. Expect considerable refinements.
Something else I've done is to rework an image of the BRUTRUCK into a BRUTRUCK Crew Truck, a four-door, shortened bed version. There is crappiness to that image that will have to be resolved before I can share it here.
It will be my extreme pleasure to be able to deliver Tellurian Motors vehicles to all who desire them -- but that's a long way off. Much more soonly will be their inclusion in the novel, Virtual Dreamer.
Stay tuned.
filsmyth
7/7/2009
Posted by Phil's Mythos at 10:30 PM
Links to this post Labels: automotive design, electric vehicles, free energy, robotics
Sunday, March 29, 2009
vehicles for planet Earth and beyond
vehicles for planet Earth and beyond
Queso it doesn't really look like there's an actual banana-yellow Time Further Out parked on the salt flats. The shadow's all wrong, it's probably out of scale, there are no reflections, and there is no salt on the tires. It doesn't look real at all.
That's okay. Part of the reason I continue to pursue this design theme is that I want people who see my vehicles to question whether they're real. Each form is starkly angular, otherworldly. There are no doorhandles, no mirrors. The glass meets up flush with the body panels, even on the doors -- making the viewer think they might not open.
It's a little tricky, but the side windows open a bit like sunroofs and moonroofs do -- and when they're down all the way, they've disappeared without a trace...
Another part of the reason for the flat panels, as mentioned before, is ease of manufacture. All panels can be cut & folded using a press brake -- no need for stamping dies or laborious hand-forming. A frame jig for each model will be necessary for welding up the chassis from square and triangular tubing. Bodies and frames, ideally, will be stainless steel.
Paint is therefore an option. Customers might rather have brushed or polished, even engine-turned or etched, bare stainless.
One more part of the reason for this design theme is its uniqueness, and last but not least there is the challenge of subtly arranging angles and straight lines into pleasing forms.
Of course not everyone will be pleased by them. You want curves, look elsewhere.
You may have noticed there is no badging on my vehicles, not even a dot for one in any of my recent images. This is not an oversight. If there is a need for an emblem somewhere, it will look something like this:
Tellurian Motors vehicles are meant for the future, built to be enjoyed far into it. Each will be powered by a device that takes Aetheric energy and Converts it to Electricity (ACE).
What I call ACE devices should have become available beginning in the 1930s, but the technology has been suppressed -- heavily, and with extreme prejudice. This technology will be the key to the People of Earth gradually switching to a paradigm of abundance (Utopia, Heaven on Earth), and its 'release' is inevitable.
Dreams beyond avarice... I've always wanted to build vehicles of my own design, and it appears that in the future it will be my bliss to do so. I've never cared about money and will be glad to see it become a thing of the past...
Eventually, Tellurian Motors will provide other types of vehicles -- but I'm not ready to start designing flying saucers just yet.
filsmyth
29Mar2009
Thursday, March 26, 2009
BRUTRUCK Returns
A crude and primitive attempt was made to render it in a 3/4 view, and then it was put on the back burner (to simmer). Much later I sketched the TMT (Tellurian Motors Truck)... Wasn't sure I liked the old name anymore, but mostly I was trying to bring it up-to-date with the more refined style of flat-panel design I had come around to...
Early on I decided it would be powered by steam, in part because I wanted to be contrary. Later I figured it could be a series hybrid with electrical storage and the option of removing the generator and leaving it behind (at a jobsite, to be used for powering tools while the driver ran an errand, for example). The gen would be underhood, and could be anything that would provide sufficient power, easily replaced.
Down the line, I thought, a BRUTRUCK's generator (and electrical storage medium) could be replaced with a device that harnessed aetheric energy and converted it to electricity. It's only a matter of time before 'free energy' technology is finally 'allowed'. The thing is, I don't expect to be able to actually build any of my vehicles before that happens, except perhaps a Runabout prototype -- so now, all Tellurian Motors vehicles are conceived to run on aetheric energy.

...now hang on a minute, I've just coined a new name and acronym: ACE, for "Aetheric (energy) Conversion to Electricity". Nice thing to have up your sleeve...
...Under the hood instead are the ACE, HVAC equipment, computer/controller, the front pair of electric motors, electric power steering, and a shallow storage area on top. Other storage is available behind the seat (BRUTRUCK has a bench, like any real truck should), in front of and above the rear wheel wells, and maybe in an in-bed trunk (if the spare tire can fit below the front of the bed, ahead of the rear pair of motors).
Yes, BRUTRUCK has all-wheel drive in the form of an electric motor for each wheel, as a standard feature. Each can be disabled through the computer interface, if there is a problem with one of them -- or if you simply want to do some rear-wheel burnouts, or take your truck drifting.

It's been a long journey, but it is by no means over. As with other Tellurian Motors concepts, BRUTRUCK will continue to evolve.




